Basics, Quests & Art style


Hello there, welcome to the second log!

This time I am trying to do all the parts simultaneously rather than first logic then art & sound workflow -I even started doing logo which normally would do last few hours- and it's going very well so far, as you can see a lot of the art is done big objects like the castle, windmill, etc. are coming from the great artists who share their work royalty-free also on top of that the toon shader is creating the cool cartoonish feel.

Story-wise two quests out of three are done but they take less than a minute to finish so they more like a mini-quest when you complete all of them they will make sense in the end.

!Spoilers ahead if you didn't play the game yet and want to find them on your own!

There are not strict order to do them but closest to the starting position is farmer quest, in which you have to find the farmers sickle (see all that wheat ready to harvest! he desperately needs that tool so if you help him he also will help in your objective,

Next one his neighbor the blacksmith and he wants you to pull up the ancient sword which is stuck in the rocks if you prove your strength by pulling the sword then he will join you.

The third one is in work-in-progress so I will explain it later.

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